Conscripted Episode 10

'''The session opens with the party being given the task of travelling to Lukil to deal with complaints of sentient animals assaulting their trade routes. The newest member of the party is introduced as Zeke, the sole survivor of a lion mauling of his previous party. Zeke is described as being larger than the average human (possible orc ancestry), having olive skin tone, dark brown hair, redish brown eyes, tattoo of a large beast on his back and he wields a badiche. Before the party sets out, they decide to pick up some supplies and Arius uses this opportunity to forward his own personal agenda of retrieving his lost amulet and carrying out Blacksmith Inc’s orders. Arius gives Mal a mysterious blue draconic scimitar that appears to be sentient and can communicate with Mal telepathically. Arius also finds out he is able to speak with his toy dragon. The party arrives in Lukil after some travel and after a rather talking with an aggressive dwarf engineer, they take refuge in the Green Candle Inn while Mal visits the library and Arius looks for a gem trader in town. Mal does some research on sentient weapons and gets a hold of a tale of what appears to be the creator of these weapons or perhaps even his weapon. That night, the party all experiences some odd events. Mal finds a black scimitar in his room and realizes it is sentient as well. Mal has a strange dream experience with both of his blades and learns more about them. Arius experiences an odd dream of him in his childhood and experiences being chased and bitten by a ravenous dog. Arius awakes to see his claws extended and a wound on his leg where the dog had bitten him. Spinx experiences a mild form of possession as Jack’s spirit moves Spinx to attack Arius. She regains her senses right outside of Arius’ room and awakens. Cassius has an odd dream involving his wayfinder and Spinx. Her face becomes the wayfinder and points in a specific direction that appears to be of some importance. Zeke resists an attempt to contact him and has a pleasant sleep.'''

''' In the morning the party regroups and talks about their strange experiences in prior night and tries to make sense of them. After some loud outbursts in the tavern, the party decides to take care of their personal business (offloading gems) before tackling the military matters. After attempting to meet with the Guilders Union, the party has some time to kill, so they decide to have Spinx magically identify the party’s magic items. Zeke tries to gather information regarding prior powerful wizards the party had encounters. '''

Spinx is able to identify the items: The session concludes with the party getting ready to meet with the Guilders Union
 * Cassius’s wayfinder appears to have a sensor tuned to a specific frequency and has some sort of relationship to other planes
 * Mal’s blades appear to have souls trapped within the blades and special combat abilities
 * Arius’ dragon toy appears to offer more willpower to its user